Manufaktur industri
Industri Internet of Things | bahan industri | Pemeliharaan dan Perbaikan Peralatan | Pemrograman industri |
home  MfgRobots >> Manufaktur industri >  >> Industrial programming >> Bahasa C

C# - Operator Kelebihan Beban

Anda dapat mendefinisikan ulang atau membebani sebagian besar operator bawaan yang tersedia di C#. Dengan demikian seorang programmer dapat menggunakan operator dengan tipe yang ditentukan pengguna juga. Operator kelebihan beban adalah fungsi dengan nama khusus kata kunci operator diikuti dengan simbol untuk operator yang didefinisikan. mirip dengan fungsi lainnya, operator yang kelebihan beban memiliki tipe kembalian dan daftar parameter.

Misalnya, buka fungsi berikut

public static Box operator+ (Box b, Box c) {
   Box box = new Box();
   box.length = b.length + c.length;
   box.breadth = b.breadth + c.breadth;
   box.height = b.height + c.height;
   return box;
}

Fungsi di atas mengimplementasikan operator tambahan (+) untuk Box kelas yang ditentukan pengguna. Ia menambahkan atribut dari dua objek Box dan mengembalikan objek Box yang dihasilkan.

Menerapkan Overloading Operator

Program berikut menunjukkan implementasi lengkap

Demo Langsung
using System;

namespace OperatorOvlApplication {
   class Box {
      private double length;   // Length of a box
      private double breadth;  // Breadth of a box
      private double height;   // Height of a box

      public double getVolume() {
         return length * breadth * height;
      }
      public void setLength( double len ) {
         length = len;
      }
      public void setBreadth( double bre ) {
         breadth = bre;
      }
      public void setHeight( double hei ) {
         height = hei;
      }
      
      // Overload + operator to add two Box objects.
      public static Box operator+ (Box b, Box c) {
         Box box = new Box();
         box.length = b.length + c.length;
         box.breadth = b.breadth + c.breadth;
         box.height = b.height + c.height;
         return box;
      }
   }
   class Tester {
      static void Main(string[] args) {
         Box Box1 = new Box();   // Declare Box1 of type Box
         Box Box2 = new Box();   // Declare Box2 of type Box
         Box Box3 = new Box();   // Declare Box3 of type Box
         double volume = 0.0;    // Store the volume of a box here

         // box 1 specification
         Box1.setLength(6.0);
         Box1.setBreadth(7.0);
         Box1.setHeight(5.0);

         // box 2 specification
         Box2.setLength(12.0);
         Box2.setBreadth(13.0);
         Box2.setHeight(10.0);

         // volume of box 1
         volume = Box1.getVolume();
         Console.WriteLine("Volume of Box1 : {0}", volume);

         // volume of box 2
         volume = Box2.getVolume();
         Console.WriteLine("Volume of Box2 : {0}", volume);

         // Add two object as follows:
         Box3 = Box1 + Box2;

         // volume of box 3
         volume = Box3.getVolume();
         Console.WriteLine("Volume of Box3 : {0}", volume);
         Console.ReadKey();
      }
   }
}

Ketika kode di atas dikompilasi dan dieksekusi, menghasilkan hasil sebagai berikut

Volume of Box1 : 210
Volume of Box2 : 1560
Volume of Box3 : 5400

Operator Overloadable dan Non-Overloadable

Tabel berikut menjelaskan kemampuan overload operator di C#

No.Sr. Operator &Deskripsi
1

+, -, !, ~, ++, --

Operator unary ini mengambil satu operan dan dapat kelebihan beban.

2

+, -, *, /, %

Operator biner ini mengambil satu operan dan dapat kelebihan beban.

3

==, !=, <,>, <=,>=

Operator perbandingan dapat kelebihan beban.

4

&&, ||

Operator logika bersyarat tidak dapat di-overload secara langsung.

5

+=, -=, *=, /=, %=

Operator penugasan tidak dapat kelebihan beban.

6

=, ., ?:, ->, new, is, sizeof, typeof

Operator ini tidak dapat kelebihan beban.

Contoh

Mengingat diskusi di atas, mari kita perpanjang contoh sebelumnya, dan membebani beberapa operator lagi −

Demo Langsung
using System;

namespace OperatorOvlApplication {
   class Box {
      private double length;    // Length of a box
      private double breadth;   // Breadth of a box
      private double height;    // Height of a box
      
      public double getVolume() {
         return length * breadth * height;
      }
      public void setLength( double len ) {
         length = len;
      }
      public void setBreadth( double bre ) {
         breadth = bre;
      }
      public void setHeight( double hei ) {
         height = hei;
      }
      
      // Overload + operator to add two Box objects.
      public static Box operator+ (Box b, Box c) {
         Box box = new Box();
         box.length = b.length + c.length;
         box.breadth = b.breadth + c.breadth;
         box.height = b.height + c.height;
         return box;
      }
      public static bool operator == (Box lhs, Box rhs) {
         bool status = false;
         if (lhs.length == rhs.length && lhs.height == rhs.height 
            && lhs.breadth == rhs.breadth) {
            
            status = true;
         }
         return status;
      }
      public static bool operator !=(Box lhs, Box rhs) {
         bool status = false;
         
         if (lhs.length != rhs.length || lhs.height != rhs.height || 
            lhs.breadth != rhs.breadth) {
            
            status = true;
         }
         return status;
      }
      public static bool operator <(Box lhs, Box rhs) {
         bool status = false;
         
         if (lhs.length < rhs.length && lhs.height < rhs.height 
            && lhs.breadth < rhs.breadth) {
            
            status = true;
         }
         return status;
      }
      public static bool operator >(Box lhs, Box rhs) {
         bool status = false;
         
         if (lhs.length > rhs.length && lhs.height > 
            rhs.height && lhs.breadth > rhs.breadth) {
            
            status = true;
         }
         return status;
      }
      public static bool operator <=(Box lhs, Box rhs) {
         bool status = false;
         
         if (lhs.length <= rhs.length && lhs.height 
            <= rhs.height && lhs.breadth <= rhs.breadth) {
            
            status = true;
         }
         return status;
      }
      public static bool operator >=(Box lhs, Box rhs) {
         bool status = false;
         
         if (lhs.length >= rhs.length && lhs.height 
            >= rhs.height && lhs.breadth >= rhs.breadth) {
            
            status = true;
         }
         return status;
      }
      public override string ToString() {
         return String.Format("({0}, {1}, {2})", length, breadth, height);
      }
   }
   class Tester {
      static void Main(string[] args) {
         Box Box1 = new Box();   // Declare Box1 of type Box
         Box Box2 = new Box();   // Declare Box2 of type Box
         Box Box3 = new Box();   // Declare Box3 of type Box
         Box Box4 = new Box();
         double volume = 0.0;    // Store the volume of a box here
         
         // box 1 specification
         Box1.setLength(6.0);
         Box1.setBreadth(7.0);
         Box1.setHeight(5.0);
         
         // box 2 specification
         Box2.setLength(12.0);
         Box2.setBreadth(13.0);
         Box2.setHeight(10.0);
         
         //displaying the Boxes using the overloaded ToString():
         Console.WriteLine("Box 1: {0}", Box1.ToString());
         Console.WriteLine("Box 2: {0}", Box2.ToString());
         
         // volume of box 1
         volume = Box1.getVolume();
         Console.WriteLine("Volume of Box1 : {0}", volume);
         
         // volume of box 2
         volume = Box2.getVolume();
         Console.WriteLine("Volume of Box2 : {0}", volume);
         
         // Add two object as follows:
         Box3 = Box1 + Box2;
         Console.WriteLine("Box 3: {0}", Box3.ToString());
         
         // volume of box 3
         volume = Box3.getVolume();
         Console.WriteLine("Volume of Box3 : {0}", volume);
         
         //comparing the boxes
         if (Box1 > Box2)
            Console.WriteLine("Box1 is greater than Box2");
         else
            Console.WriteLine("Box1 is not greater than Box2");
         
         if (Box1 < Box2)
            Console.WriteLine("Box1 is less than Box2");
         else
            Console.WriteLine("Box1 is not less than Box2");
         
         if (Box1 >= Box2)
            Console.WriteLine("Box1 is greater or equal to Box2");
         else
            Console.WriteLine("Box1 is not greater or equal to Box2");
         
         if (Box1 <= Box2)
            Console.WriteLine("Box1 is less or equal to Box2");
         else
            Console.WriteLine("Box1 is not less or equal to Box2");
         
         if (Box1 != Box2)
            Console.WriteLine("Box1 is not equal to Box2");
         else
            Console.WriteLine("Box1 is not greater or equal to Box2");
         Box4 = Box3;
         
         if (Box3 == Box4)
            Console.WriteLine("Box3 is equal to Box4");
         else
            Console.WriteLine("Box3 is not equal to Box4");

         Console.ReadKey();
      }
   }
}

Ketika kode di atas dikompilasi dan dieksekusi, menghasilkan hasil sebagai berikut

Box 1: (6, 7, 5)
Box 2: (12, 13, 10)
Volume of Box1 : 210
Volume of Box2 : 1560
Box 3: (18, 20, 15)
Volume of Box3 : 5400
Box1 is not greater than Box2
Box1 is less than Box2
Box1 is not greater or equal to Box2
Box1 is less or equal to Box2
Box1 is not equal to Box2
Box3 is equal to Box4

Bahasa C

  1. C# Operator
  2. C# ternary (? :) Operator
  3. Metode C# Overloading
  4. C# Konstruktor Overloading
  5. Kelebihan Operator Python
  6. Instance Java dari Operator
  7. Robot Kotak CD Raspberry Pi
  8. Operator Terlibat Pemeliharaan - Apakah Berhasil?
  9. Operator C++ Overloading dengan Contoh
  10. C++ Overloading (Operator dan Fungsi)